True BoxShot Quick Guide


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Additional Credits

Graphics32
True BoxShot contains the Graphics32 library, available at http://graphics32.org, and licensed under the Mozilla Public License (MPL). No modifications have been made by trueboxshot.com.


GLScene
True BoxShot contains the GLScene library, available at http://glscene.org, and licensed under the MPL. No modifications have been made by trueboxshot.com.


Anti-Grain Geometry
True BoxShot contains the Anti-Grain Geometry library, available at http://www.antigrain.com/ and licensed under AGG License (http://www.antigrain.com/license/index.html)

Anti-Grain Geometry - Version 2.0
Copyright (C) 2002-2004 Maxim Shemanarev (McSeem)

Permission to copy, use, modify, sell and distribute this software
is granted provided this copyright notice appears in all copies.
This software is provided "as is" without express or implied
warranty, and with no claim as to its suitability for any purpose.


Pascal port of Anti-Grain Geometry
True BoxShot uses part of the pascal port of Anti-Grain Geometry library:
Anti-Grain Geometry - Version 2.3 Release Milano 1 (AggPas 2.3 RM1)
Pascal Port By: Milan Marusinec alias Milano
milan@marusinec.sk
http://www.aggpas.org
Copyright (c) 2005-2006

TPNGImage
True BoxShot contains the TPNGImage 1.5 component developed by Gustavo Huffenbacher Daud gustavo.daud@terra.com.br
http://pngdelphi.sourceforge.net



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